Tuesday, 6 September 2016


Aswell as finishing the games and updating the framework I also sketch out future ideas.  before I started the Theme park games which are still there and I still go back and iterate over them with the latest tech and code I have.

The latest version I decided to change slightly and convert to a clicker style, so below are 2 ideas for clicker style games.

The first screenshot shows a rough UI layout and the ride in the middle, the rides are full 3D models that are animated.

The second screen shot shows another click style game this one is based around 'Fire and Rescue' it has various sections within the game, and uses a lot of the new features of the framework.


More game ideas, this one was a more colorful and animated version of GridBrix called Blocked Up!

Framework updates

While the games are being produced I also update the backend framework.  I have listed below what it is easily capable off now, so much so I have given the framework to a designer and they have created a few games with it with minimal programming.

- Easy Sprite and UI components with messaging system within the component, so you can drag a component over and select what function that it needs to call if it is clicked.
- Full sprite / UI transition effects ( i.e. fade, movement, etc.. ) using graphics.  Again with full messaging systems when the transition is complete.
- Admob, Chartboost and UnityAds integration  ( this is so it's covered for Banner, Fullscreen and Video ads )
- Facebook Login integration
- Heroic Labs Integration for database and storage backend
- My own achievements and leaderboard components that use the heroic Labs backend ( I did it this way so they look the same across all devices, and I can change the graphics and theme them to each game )
- Local and Push notifications across Android and iOS
- Various specific components
  . ClickManagers
  . Fruitmachine / Pokie systems
  . and many more... ( just ask to see if I have created something already )

Even more Game and Utilities

If you like card games then I also created a set of solitaire games, the latest has Facebook integration and leaderboards.

The screen shot below on the left shows the latest version of Solitaire, it also uses my Achievements and Leaderboard components.  The image on the right show's Solitaire Squares and unique game design using solitaire and 2048, you basically have to build the stacks of cards as you would in solitaire but in this case you slide the tiles on to each other.

iOS: https://itunes.apple.com/au/app/simply-solitaire!/id1146666760?mt=8
Android: https://play.google.com/store/apps/details?id=com.ebs.solitaire2&hl=en

Solitaire Squares
iOS: https://itunes.apple.com/au/app/solitaire-squares/id1141746982?mt=8
Android: https://play.google.com/store/apps/details?id=com.ebs.solitairesquares&hl=en


I have also released a couple of utilities, the main one being the Random Number generator.
It's nice and simple.  It can be used for Lottery, Keno and basically anything you want a random number sequence from 1-99.

iOS: https://itunes.apple.com/au/app/random-number-picker/id1115012193?mt=8 
Android: https://play.google.com/store/apps/details?id=com.ebs.rng3&hl=en

More Updates

It's been a while and lots of things have happened but here are a few updates to show what I've been up to.

I'll start with the older projects and work my way forward, here is the latest GridBrix with facebook integration and map.

I added more rules and stages, so you had to complete the stages before the next one got unlocked.