Monday, 26 May 2014

It has been released!


I have done it, I have released Worzzle!  you can play on your own, or against your friends highscores.

you can download it for Android here:

and you can also play on Facebook here:

iOS will take a little longer.

Let me know what you think, or if you find any issues then please let me know.

Saturday, 24 May 2014

New Game!

Ok, as I said in my last post I may have some screenshots of a new game I was writing, well here they are.  It has a very simple idea, all you have to do is find the words.  I have also tied it into Facebook (this will only work when finally released.)

It is nearly finished so this one should get released (if all goes well)

If you want to play it, please do, I have supplied a link below. There are only 5 lists in this version just so you can get the feel of it.  Let me know what you think.

Worzzle Game Link

Things left to do:
- More lists (always need more of these)
- Audio (just spot effects)
- Bug fixes (always there!, if I didn't purposely put these in people wouldn't be able to complain about anything)

Wednesday, 21 May 2014

The trials of Facebook Integration

This is more of a moan than a tech update ( not that I'm know for moaning :) )

I had updated my facebook SDK as you are supposed todo, and guess what, IT dos'nt work with android!  I spent a day going back and forth until I figured it all out that anything above 5.0.3 just does not like logging on using an Android device, gahh...  all todo with the hash key codes.  And also the Facebook code from there SDK does not work properly!

Anyway on a better note, I've re-written a big section of the 2D code in my framework so it works better on low-end devices and allows batching of scalable and alpha meshes using vertex colouring, so I'm happier now.

I might have some more game screenshots soon of a project that will hopefully be released soon :)