Sunday, 1 May 2011

Android Realtime 3D

For all that are interested I've got a new video of the warehouse level I produced (The one with distortion and deferred shading), this one is just the level working on my Android device.  I'm looking at the textures next, but it's a start.  There are no optimizations yet like culling, it runs ok, but there is nothing else there.

There is a link below if you want to see it:
Android Warehouse Level

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