For all that are interested I've got a new video of the warehouse level I produced (The one with distortion and deferred shading), this one is just the level working on my Android device. I'm looking at the textures next, but it's a start. There are no optimizations yet like culling, it runs ok, but there is nothing else there.
There is a link below if you want to see it:
Android Warehouse Level
No comments:
Post a Comment