Saturday, 28 August 2010

Little Update

Just to let you know, I've got edge paths working correctly now as well as level, scores and various internal states.  You can also play audio in the windows framework using OpenAL.  Also within the framework I've got the particle systems working and minor fixes within the asset manager.

So although no graphics changes yet it is still going strong..

Wednesday, 18 August 2010

iPhone Game Update

This is another update for the iPhone game I'm currently writing.  It now has extra path finding for edges, levels, score and minimal bonuses.

Hopefully next I will try and get sound support and proper path finding in.

On another note I have updated the images section on my website "www.wperry.co.uk" with lots of images including 3D renderings and old C++ code samples, and Apocalyptica screenshots, that is the game I worked on that was released by Konami.

Thursday, 12 August 2010

iPhone Update

Here is an image from the iPhone game I'm working on, the framework allows you to create the game on the windows platform (My case Visual Studio 2008 Express).

Nice and simple game to start with.

More images will follow when I've got the game working better.