Just to let you know, I've got edge paths working correctly now as well as level, scores and various internal states. You can also play audio in the windows framework using OpenAL. Also within the framework I've got the particle systems working and minor fixes within the asset manager.
So although no graphics changes yet it is still going strong..
Saturday, 28 August 2010
Wednesday, 18 August 2010
iPhone Game Update
This is another update for the iPhone game I'm currently writing. It now has extra path finding for edges, levels, score and minimal bonuses.
Hopefully next I will try and get sound support and proper path finding in.
On another note I have updated the images section on my website "www.wperry.co.uk" with lots of images including 3D renderings and old C++ code samples, and Apocalyptica screenshots, that is the game I worked on that was released by Konami.
Hopefully next I will try and get sound support and proper path finding in.
On another note I have updated the images section on my website "www.wperry.co.uk" with lots of images including 3D renderings and old C++ code samples, and Apocalyptica screenshots, that is the game I worked on that was released by Konami.
Thursday, 12 August 2010
iPhone Update
Saturday, 7 August 2010
YouTube videos and Website
I have a few you tube videos of my work, and they can be found here:
Room that has various special effects, including deferred rendering, ssao and texture distortion.
Particle system - 100 Lights
Parallax Normal mapping
Large Texture Distortion using the normal map to modify the UV's in a post process pass.
Lights in a bowl, Deferred rendering with SSAO and Bullet physics.
My website can be visited here:
www.wperry.co.uk
Room that has various special effects, including deferred rendering, ssao and texture distortion.
Particle system - 100 Lights
Parallax Normal mapping
Large Texture Distortion using the normal map to modify the UV's in a post process pass.
Lights in a bowl, Deferred rendering with SSAO and Bullet physics.
My website can be visited here:
www.wperry.co.uk
Creation
Well I'm finally into the 21st centary, I've created a blog to follow my exploits in the realms of programming.
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