- I have now put food shops in so when they get hungry they can find there way there.
- Icons in the speech bubbles telling the player what they require (Just hungry and thirsty for the moment)
- A few more assets
Bug Fixes and Optimizations:
- When loading the level it was not working the bounds out properly on some rare cases
- Changed loading so when it finds the object on load it fails out the loop rather than keep going
- General code tidy up